Invincible Presents: Atom Eve
Jill Murray provided Creative Direction and Narrative Direction, and our frequent collaborator, Mary Arroz wrote, resulting true character voices and sharp comedy for this VN-RPG turn-based hit.
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Jill Murray provided Creative Direction and Narrative Direction, and our frequent collaborator, Mary Arroz wrote, resulting true character voices and sharp comedy for this VN-RPG turn-based hit.
We provided design direction, creating narrative loops, turning the idea of conning into a repeatable action, and crafting plot and structure for the game that endured throughout production.
Joining production once environments and character models were already built, and the story direction was already set, we helped get narrative tools on track, hired two brilliant writers, and got the entire script written in time to ship with gusto.
Jill Murray joined the team late in production with major assets built and levels designed, and participated in streamlining the cast list and story structure, before proceeding to write all main story cinematics…
We had a blast hashing out story ideas and writing for a couple of episodes of this heartwarming middle-grade dating sim, along with the remote team at Bloom Digital.
Jill Murray developed the story with the team at Ubisoft Quebec, wrote all content, and managed writers at external studios.
Jill Murray joined Richard Farrese as co-lead writer to craft the story with the team at Ubisoft Sofia, and co-write the full game, including all cinematics, gameplay dialogue, and barks. WGA Award Winner for 2013.